Two Hired Guns join the Mercenaries faction with the Hired Guns Villain Pack for Imperial Assault, and they’re prepared to fight for the highest bidder – whoever that may be. Your Hired Guns can make life difficult for the Rebel heroes with the addition of a new three-card Agenda set that includes a new campaign side mission. Alternatively, the Hired Guns can be a potent addition to your skirmish armies as disposable warriors to make an opening assault or work as a screen for your more powerful figures. You’ll also find a new skirmish map that invites you to complete two new missions within the sewers of Nar Shaddaa, while four new Command cards allow you to flee from your enemies or push them further away from victory when they destroy your units!
There are always those in the Star Wars™ galaxy willing to fire a blaster in exchange for a handful of credits. The life expectancy for these thugs and mercenaries is low, but every cartel leader or underworld kingpin can pad his armies with the addition of some more hired guns. Now, you can bring these disreputable lowlifes to your games of Imperial Assault with the Hired Guns Villain Pack!
The Hired Guns Villain Pack, like other Ally Packs and Villain Packs, features two sculpted plastic Hired Gun figures along with new missions and cards for your campaign and skirmish games. Unlike other figure packs, the Hired Guns Villain Pack has no corresponding expansion, which means that the Hired Guns enter Imperial Assault for the first time in this expansion.