Imperial Assault: Maul Villain Pack

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Imperial Assault: Maul Villain Pack
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Our Price:  £9.51
List Price:  £14.99
Saving Of:  £5.48 (37%)
(Inc. 20% VAT)

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No stock, more on order


Model:  FFGSWI47


This is not a standalone product. A copy of the Imperial Assault Core Set is required to play. Includes missions that require the Heart of the Empire expansion. Miniatures are supplied unpainted.

  Customer Reviews 

With the Maul Villain Pack, you can bring one of the galaxy’s deadliest Force users to your games of Imperial Assault, either as a powerful piece in the Imperial player's greater campaign designs or as an independent member of the Mercenary faction, ready to join any skirmish army that might allow him to further his own interests.

In either case, you'll find Maul eager to claim vengeance. To that end, he may be willing to stick to the Coruscant shadows and skyrises for a short time, stalking his prey, but it won't be long before his rage and fury get the better of him. Then, when Maul leaps into the fray with his iconic dual-bladed lightsaber, you'll find him more than capable of cutting cleanly through the defences of any who stand against him. And while much about this former Sith is shrouded in mystery, you'll quickly learn that he's sustained by rage and almost always looking for a fight.

Sustained by Rage, Maul is an ultra-aggressive brawler and the first Force user to appear in the game's Mercenary faction. Although he is unable to recover any of the health he loses, Maul presents the game's first guaranteed activation; even if he's received enough damage to be defeated, Maul cannot be defeated until after he's activated in a round.

In a game that demands both players keep a close eye to every last point they can gain, the impact of this ability cannot be understated—whether it's simply because Maul's almost always guaranteed his chance to lash into foes with the red, yellow, and green dice he gains from his lightsaber and Double-Bladed Fury, or because it allows you the chance, in a tight match, to grab the last of your forty points before your opponent can score the seven points Maul would otherwise represent.

Even after he's suffered enough damage to be destroyed, Maul's rage sustains him, and he can try to cut down Obi-Wan to claim the Jedi's victory points before the Rebel player can claim Maul's.

Maul can further Wreak Vengeance with his command cards. There are five in the Villain Pack, and in addition to Wreak Vengeance, you'll find two more cards to boost your Brawlers— Looking for a Fight and Face to Face —as well as Deathblow and Chaotic Force.

This is not a standalone product. A copy of the Imperial Assault Core Set is required to play. Includes missions that require the Heart of the Empire expansion.


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